Month: March 2011

  • Dual Angle Layouts – Introduction

    This article is intended to be the first of a series of articles that explain in as much detail as possible, how the Dual Angle Layout Technique works and how you can start to apply it to your game – or at least help you to better understand the why’s and how’s of the layouts […]

  • Dealing with change

    I am not a fan of change. Never have been. Never will be. The worst part about change is the uncertainty that comes with it. For reasons that need not be explained here, my childhood was fairly unstable. I believe I went something along the line of seven, or eight Primary Schools (Grade schools to […]